Best marine division template hoi4.

Aug 5, 2018 · with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template...

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What Are The Most Powerful Hearts of Iron 4 Division Templates? 15. Soft Bombers For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions.Arty gets a -40% penalty. Engineers give a +25% modifier to the whole division. Battalion penalties are averaged. My marine template would have a total amphibious bonus of: (650% + 2-40% + -80%) / 9 + 0.25 = 40% A marine only division would have a …Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ...Historic Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of ...

Of course. The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common …Use a bit more XP to make your starting division a 20 width with just engineers (leave the recon if you'll have enough support equipment). Lastly, create an empty template with just 1 battalion of infantry in it. Train 101 units of the single battalion, deploy ASAP. Convert 23 of them to your 14-4 template and 24 of them to your 20 width template.Apr 22, 2023 · 21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.

The best known tank division in multiplayer is a 15-5. The 15s are any kind of tank. The 5s are motorized or mechanized. You could also do 7-3s and 6-4s. The bigger number for both is any kind of tank, while the smaller is moto/mech. These smaller 20 width divisions work best with lights, while the 40 widths (15-5s) are better with mediums/heavies.If you go for Mobile Warfare, get Mobile Infantry, Blitzkrieg is garbage by comparison. Choice two. Combat width. Width 10 for maximum support battalion usage (not recommended late-game because of added laggyness). Width 20 for moderation. Width 40 for very efficient division template designs. (Personally I am a huge fan of the 40's) If …

Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.Hearts of Iron IV Best Marine and Paratrooper Division Templates 2018. I saw someone ask yesterday if special forces are even worth building yesterday and decided to make a template video showing how to build divisions that work for marines and paras while also pointing out why they are more powerful than ever after waking the tiger.Small divisions are best for garrisons, lets you make more garrison divisions for the same manpower/equipment, and thus cover more ground. And since garrison order armies can be 72 divisions, you don't really need to worry about making too many. Just throw a rank 1 no trait general on them or something.If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago.Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead.

In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.

BlackICE overhauls the equipment system, tech trees, national focus trees, government, and combat from vanilla Hearts of Iron IV. The result is a game with different dynamics (and hopefully much more historical immersion and realism) than vanilla HOI4. For players transitioning from vanilla to BICE, the following highlights are useful to keep ...

15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game.Battleship Designs. The backbone of any strike force is the battleship. Battleships are by far the single strongest ship you can produce in Hearts of Iron IV. 1936 Battleship. Front 1. Heavy Battery II. Mid 1. Anti-Air II.Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance.Is the best Template: 1) 20width infantry because it has the highest org (because double the divisions on a tile compared to 40 width) View attachment 568733 2) 7_2 Infantry because it has more soft attack …

Having 100% Armor in a division is incredibly costly, and lacks important stats like HP and ORG - and defense. Now regarding the perfect armor meta, I believe I have seen peeps with their 40W monster armor divisions still run like +50% tanks in it, but I draw the line there because IRL Tank Divisions were at no more than 1/3 Tank Battalions.Well, Marines (and paratroopers) use 0.6 supply per battalion, while infantry and mountaineers 0.7 supply, meaning you can marines and paratroopers are better at fighting in places like Africa or Burma. There is a option of Cavalry if you want to be fast, but they use almost twice as more supply (0.12) than Marines, so you will manage to fit 1 ...Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I'm here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ... The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...Good singleplayer templates for NSB. I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated. All around template.

Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat oriented division template would look like for them.Best Marine Template? : r/hoi4 by MilanTheMan23 Best Marine Template? I have been doing a lot of testing with marines and I cant for the life of me find a good marine template that can land on heavily contested ports. Does anyone know any good templates? This thread is archived New comments cannot be posted and votes cannot be cast 5 8 8 comments

Thanks for all the input people! It's just I've been trying to master Japan in multiplayer, but with having very few resources and a fairly weak industry I'm finding it difficult to do well with them. Right now I use three templates 1. Being a marines 2. Just normal divisions I use for land battles and 3. Divisions used for port defense.Good starter division, but weaker than 40 width divisions in almost every situation. Good in low supply areas like Africa or Asia. 20 width weak infantry. Use only when you can't afford better or as cannon fodder. 20 width 8/1/1. Useful only if the opponent has a lot of tanks. Don't make them a lot. 40 width 14/4 division.Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.May 7, 2023 · The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu... 20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable. Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Due to the… With limitless possibilities to designing your …Showing 1 - 2 of 2 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. So I was looking up templates that would be fun to play around with in my future campaigns of this game, and I came across one called the "Space Marine" template, which the creator claimed is banned from tournaments and events of this game.1. CorpseFool • 4 yr. ago. If you want to spare no expense and focus on what is the best, 40 wide amphibious mechanized with modern/super heavy tanks for armor and modern/super heavy SPG for attacks. The more piercing the enemy has, the more tanks you need to have the armor bonus. The more tanks you have, the less SPG you can have before the ... 20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.

The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...

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May 14, 2019 · Each division has a division template. Here is an example of a 7 Infantry – 2 Artilery division template: Reset-> Reset the edits you’ve made but haven’t saved. Duplicate-> Create another division template just like this one without spending army experience, useful if you want to make a new division template while still keeping this one. Generally, it is any infantry template with tanks in the division to bump armor and soft attack. They are good versus infantry that can't pierce you but around '42 the AI will put AA or AT in their divisions and destroy your space Marines. They get destroyed by literally any true tank divisions. It's a meme template that bleeds equipment.Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor.I found a better replacement to the 5/2/2. Motorised now has breakthrough and motorised artillery gives more soft attack than Light SPG for much less cost. This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 ...The Templates. The 14/4. Template 2.1: Basic 40 width "14/4" offensive infantry. High-output and low-cost. Uses: If you're going to attack with infantry, this is the division to do it with. It has a decent HP:IC ratio, and enough concentrated breakthrough and soft attack to really get you places.In the early terms of HOI4 marines weren't limited and they have better stats than normal infantry. So someone came up with the idea to combine a divisions full of marines with 1 tank batallion. That makes "super marines", thus the name "space marines" from warhammer 40k. Nowadays the term is used for divisions where infantry is mixed …For a space marine tank you mainly just want armor. The breakthrough from a single tank battalion is pretty meh no matter how you boost it. Being pierce-proof cuts your damage by 50% and increases your damage by 1.4x and is crazy OP. I'd recommend ditching the sloped armor, going with straight riveted armor.Heavily Entrenched Defense: Perhaps the most ignored type of Combined Arms. When defending entrenched positions, especially with forts built, defending coastlines, or along natural defensive terrain like river crossings and hills, this type works especially well. LOTS of SPG's, Artillery, a few TD's (for Piercing if the enemy tries their own ... 12-8 and 13-7 are templates for Superior Firepower; 15-5 is a template for Mobile Warfare. Use either medium or heavy tanks; do not use both. Use mechanized instead of motorized if you have enough industry and supply. Use amtrack 2 instead of mechanized 2 if you can, for the best river breaching division.

May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ... Romania also gets fighter 2s in most vanilla balance mods and supplies the majority of the Axis fuel. Marines are the most important division you contribute to the Axis early game. 14-4s or 11-6s. Engineers, support artillery,and logistics are mandatory. Rocket artillery, recon, and support AA are situational. After your fighter 2 rush research ...For 20 width you can do the classic 7/2 pattern, with 2 SPG/Artillery of some sort, and some ratio that adds to 7 between marines and tanks. You can probably go 4 marines, 3 tanks, and then 2 SPG. If you're going superior firepower doctrine though (which you should) you can drop the SPG's entirely and go 5/5 marines/tanks.Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.Instagram:https://instagram. prodagy loginwendy's dine in hoursjune 2018 regentstarpon springs dolphin cruise photos My basic infantry template would be 10 inf. btn. (20w) - Light Infantry. Or something like 14-4 inf/art with engineer support - Reg Infantry. Or 12-6 inf/art with engineers - Heavy Infantry. These are ust suggestions of course. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. cars for sale under dollar15000sollar baker The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and …SF is superior firepower, one of the doctrines. It helps narrow the gap in attack concentrations between artillery and tanks, and the tanks already have an advantage in supply concentration. 8/8 templates are a bit of a stretch, and you don't mention any tanks. You still need tank types to bring armor, hardness, and most importantly, breakthrough. gigantic truckload meat sale reviews A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience. The composition of your division can make or break a battle. Note: IC-cost, attack values etc. may differ due to ...What is your opinion to the best naval invasion template? Do I just use 7/2 with marines instead of regular infantry? What about the new naval tanks?